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10 Prodigy 2 Secrets You Never Knew
To Prevent - http://www.futureofeducation.com/main/search/search?q=Prevent The Junk Messages in The Game
Messaging in the default channel, all public channels along with private messages is limited to be sure that it is not possible to continually repeat identical, similar or nonsensical statements in a short period of time ("spamming"). This measure ensures the quantity of text displayed in the game does not get out of hand. More precisely, all entries are monitored - http://www.adobe.com/cfusion/search/index.cfm?term=&monitored&loc=en_us&... to ensure no player writes many line of text every 2.5 seconds with an extended time period. Characters that repeatedly exceed this limit will probably be temporarily muted. During the time that the character is muted any text you enter won't be displayed, along with a message in the game window will inform you that your particular character has become muted. Please note that it's not at all possible for muted characters to write down private messages with players or cast spells. To prevent potential problems each player carries a buffer of four lines of text which can be entered without any delay. This buffer will be reduced by one for every line that is entered, however it continually refills at a rate of Prodigy 2 - http://www.prodigy2.icu/ .5 seconds until the maximum of four lines is reached. However, as soon as the buffer may be emptied, i.e. the moment 4 lines of text have been entered in rapid succession, it's a good plan to slow down because otherwise your character will probably be temporarily muted.The amount of time during which players are muted is determined by how many times they have got exceeded the pace limit already. More precisely, characters will be muted for 5 seconds multiplied through the square amount of times they have got exceeded the limit in the last hours. Once the mute status has finished the buffer will be full again. The quantity of times the limit continues to be exceeded will be recorded by the server, so relogging a character will not aid in reducing the mute punishment.In addition to this spam control feature, another highlight is another limitation to prevent players from sending excessive levels of private messages to a lot of different players within short periods of time. If you send private messages to over 20 different characters within 10 minutes, your character is going to be muted as described above.Note: Players can still be banished by gamemasters for spamming when they circumvent the automatic spam control and repeat identical, similar or nonsensical statements within a short time or use badly formatted text.